Elemental Suite
Overview
EmberGen
IlluGen
LiquiGen
GeoGen
GameTextureViewer
Software Downloads
EmberGen
IlluGen
LiquiGen
GeoGen
GameTextureViewer
Assets
Free VDB Assets
Community
Discord
Join our most active community
Forums
Not interested in Discord? Join our forums
Learning Resources
EmberGen Documentation
IlluGen Documentation
LiquiGen Documentation
GeoGen Documentation
GameTextureViewer Community Help Channel
Tech Insights
- CCP Case Study
- VDB: A deep dive
- Linux Binary Compatibility
- Odin Programming Language - Our Language of Choice
- Realtime Fluid Simulation: Projection (Research Article)
Upcoming Features and Ideas
Current Development
Changelog: 0.5.2
New Additions
- Added support for dropping multiple files onto the node graph
- Added copy + paste support to curves and gradients
- Added new preset browser for gradients and curves
- Added 'UI Brightness' setting to preferences
- Added support for out-of-bound values from modulator output preview
Improvements
- Made shortcut key name in preferences expand when resizing window and added tooltip
- Updated UI layout when searching node menu
- Made content of group show in node menu if only one group is present
Changes
- Changed graph align options to support shortcuts
- Changed timeline key align to support shortcuts
Fixes
- Fixed crash/freeze during node graph geometry processing
- Fixed integer values sometimes showing as different when multi-editing nodes
- Fixed erroneous context menu on gradient preset browser special categories
- Fixed clicking off textbox on Node Details panel sometimes not registering the new value
- Fixed rare bug where exiting textbox state might have resulted in a crash
- Fixed issues with backwards compatibility handling when subgraphs were used
- Fixed planet micro craters node
0.5.0 Changelog
MacOS Support on M-Series Chipsets
- Mac support
- Added center-to-active shortcut to camera
- Fixed control points of exported mesh terrain surface and boundaries not being welded
- Fixed exported mesh boundaries having an invalid UV projection
- Fixed terrain exporting color vertex maps when no texture connected to input color pin
- Fixed open-edged seam in exported planet mesh
- Added support for searching in dropdown menus
- Added
Step Back Oncebutton to timeline - Fix timeline region length