Elemental Suite

Overview Try for Free Buy

EmberGen

Overview Try for Free Buy Preset Marketplace

IlluGen

Overview Try for Free Buy

LiquiGen

Overview Try for Free Buy

GeoGen

Overview Try for Free Buy

GameTextureViewer

Overview Download

Software Downloads

EmberGen

Download

IlluGen

Download

LiquiGen

Download

GeoGen

Download

GameTextureViewer

Download

Free VDB Assets

Download

Tech Insights

CCP Case Study

VDB: A deep dive

Linux Binary Compatibility

Odin Programming Language - Our Language of Choice

Realtime Fluid Simulation: Projection (Research Article)

Upcoming Features

New Sparse Simulation Technology and Rendering

Status: Completed

  • Simulate only in active regions where there is present voxel data.
  • A 6 GiB GPU can simulate up to 200 million active (sparse) voxels.

New GPU Particle System

Status: On Target

  • Over 500 million GPU particles supported on a 24 GB card.

Volume Caching for Scrubbable Simulations

Status: On Target

  • Caching simulations allows you to scrub through them.

Shipped Versions

EmberGen 1.2.5 - Bug Fix Patch (October 22nd, 2025)

Fixes:

  • Fixed sixpoint normal pass direction mapping.
  • Fixed duplicate particle IDs in Alembic exports.

EmberGen 1.2.4 - Bug Fix Patch (June 17th, 2025)

Fixes:

  • Fixed some artifacts on some GPUs in six point lighting render passes.
  • Fixed straight alpha particle rendering.

EmberGen 1.2.3 - Bug Fix Patch (June 2nd, 2025)

Fixes:

  • Removed legacy "Particle max limit" parameter in the simulation node.
  • Improved stability of alembic exports via semi-unique particle IDs.

Gotta Be Less Than 2ms Newsletter

This roadmap reflects our current development cycle and we plan to update it regularly. This roadmap does not guarantee which features will be included in a specific software version. All plans are tentative and subject to change without notice.