## Elemental Suite

### Overview
[Overview](/#leader) [Try for Free](/content/software/elemental-suite/try/index.html) [Buy](/content/software/pricing/index.html)

## EmberGen

### Overview
[Overview](/content/software/embergen/index.html) [Try for Free](/content/software/embergen/try/index.html) [Buy](/content/software/pricing/index.html) [Preset Marketplace](/content/marketplace/presets/index.html)

## IlluGen

### Overview
[Overview](/content/software/illugen/index.html) [Try for Free](/content/software/illugen/try/index.html) [Buy](/content/software/pricing/index.html)

## LiquiGen

### Overview
[Overview](/content/software/liquigen/index.html) [Try for Free](/content/software/liquigen/try/index.html) [Buy](/content/software/pricing/index.html)

## GeoGen

### Overview
[Overview](/content/software/geogen/index.html) [Try for Free](/content/software/geogen/try/index.html) [Buy](/content/software/pricing/index.html)

## GameTextureViewer

### Overview
[Overview](/content/software/gametextureviewer/index.html) [Download](/content/software/gametextureviewer/download/index.html)

# Software Downloads

## EmberGen 
[Download](/content/software/embergen/download/index.html)
## IlluGen 
[Download](/content/software/illugen/download/index.html)
## LiquiGen 
[Download](/content/software/liquigen/download/index.html)
## GeoGen 
[Download](/content/software/geogen/download/index.html)
## GameTextureViewer 
[Download](/content/software/gametextureviewer/download/index.html)

## Community

### Discord
[Join our most active community](https://discord.gg/jangafx)

### Forums
[Not interested in Discord? Join our forums](https://forums.jangafx.com/)

## Learning Resources

### EmberGen Resources
[EG Documentation](https://docs.jangafx.com/embergen/)  [EG YouTube Tutorials](https://www.youtube.com/playlist?list=PL62z6VLhRxEymgOJpIG_3IyPmIPn8iCcw) [EG Community Help Channel](https://discord.gg/F6AYdp5ntM)  
### IlluGen Resources
[IG Documentation](https://docs.jangafx.com/illugen/)  [IG YouTube Tutorials](https://www.youtube.com/playlist?list=PL62z6VLhRxEwy4jzI0-_lX19GE4tgmzUn) [IG Community Help Channel](https://discord.gg/m5TNWGHtRa)  
### LiquiGen Resources
[LG Documentation](https://docs.jangafx.com/liquigen/)  [LG Community Help Channel](https://discord.gg/jnP6CKwaGt)  
### GeoGen Resources
[GG Documentation](https://docs.jangafx.com/geogen/)  [GG Community Help Channel](https://discord.gg/6XTKBnWj2y)  
### GameTextureViewer Resources
[GTV Community Help Channel](https://discord.gg/BSKzRMa9Kr)

## Tech Insights

### CCP Case Study
[CCP Case Study](/content/insights/ccp-case-study/index.html)  
### VDB: A deep dive
[VDB: A deep dive](/content/insights/vdb-a-deep-dive/index.html)  
### Linux Binary Compatibility
[Linux Binary Compatibility](/content/insights/linux-binary-compatibility/index.html)  
### Odin Programming Language - Our Language of Choice
[Odin Programming Language](https://odin-lang.org/)  
### Realtime Fluid Simulation: Projection (Research Article)
[Research Article](https://gist.github.com/vassvik/f06a453c18eae03a9ad4dc8cc011d2dc)

## Discover Upcoming Features and Ideas
Catch up on upcoming features, vote, comment, and submit new ideas.

### Current Development
[Current Development](/content/roadmap/liquigen/current-development/index.html)  
### Future Features
[Future Features](/content/roadmap/liquigen/future-features/index.html)

## Changelog: 1.0.6
### New Additions
- Migrated to our custom in-house licensing service
- Added support for zooming individual axes on the Node Details curve editor
- Added sliders in the context menu for Node Details curve editor keys
- Added a splash screen on Windows and Linux
- Added timeline lane visibility "unsolo" support when shift-clicking a soloed lane
- Added support for using primitive shapes as transforms for exports
- Added tonemapping options

### Improvements
- Made path tracer geometry twice as memory-efficient and faster to reallocate
- Updated UI string truncation to use middle truncation for improved readability of long file paths
- Improved `Frequency` parameter on modulator nodes
- Made `Node Details` panel content resize dynamically based on panel width
- Improved auto-scrolling when dragging off the edge of a panel (e.g. when selecting nodes)
- Made the "NEW" badge show in the What's New section of the home screen when there are changes

### Fixes
- Fixed occasional garbage in path tracer output
- Fixed the application not entering power saving mode when the task manager was open
- Fixed some elements overlapping when panels were made very narrow
- Fixed `Ctrl+Click` selecting two nodes on the node graph
- Fixed using animated imports as transforms on Alembic exports
- Fixed Ctrl+N and Ctrl+O for new/open project on the home screen
- Fixed missing extension when saving project files on Linux
- Fixed wrong Alembic file when exporting multiple particle types at the same time that produced a crash on import

### Removed
- Removed unimplemented options from the View Menu (show entity icons, show masking)

## Simulation Stability Improvements
LiquiGen currently has a number of issues regarding simulation stability. We aim to have the major reproducible concerns addressed by LG 1.0.

## Proper High Viscosity Solver
This is a proper high viscosity solver where we can simulate coiling and buckling.

## Improved Path Tracing
Updated pathtracer includes using the new material system and fixes broken denoising. Denoising is still a bit blurry but should be significantly better than previous releases.
