Elemental Suite
EmberGen
Overview Try for Free Buy Preset Marketplace
IlluGen
LiquiGen
GeoGen
GameTextureViewer
Software Downloads
EmberGen\
IlluGen\
LiquiGen\
GeoGen\
GameTextureViewer\
Tech Insights
- CCP Case Study
- VDB: A deep dive
- Linux Binary Compatibility
- Odin Programming Language - Our Language of Choice
- Realtime Fluid Simulation: Projection (Research Article)
Gotta Be Less Than 2ms Newsletter
Upcoming Features and Ideas
EmberGen](/content/roadmap/embergen/index.html)
LiquiGen](/content/roadmap/liquigen/index.html)
IlluGen](/content/roadmap/illugen/index.html)
GeoGen](/content/roadmap/geogen/index.html)
MacOS Support on M-Series Chipsets
MacOS Support on M-Series Chipsets
You've asked for years, and we are delivering. EmberGen will run on compatible M-series MacOS devices.
Import VDB Files
Import VDB Files
Import static and animated VDB files. The data is usable by the simulation to resume the cached simulation state, even if it is from another tool.
Curve controls for more parameters
The curve UI Widget is relatively new to EmberGen 1.x and was a byproduct of GeoGen development. There are a lot of parameters in EmberGen that could benefit from being remapped via in-node curves.
Updated Features in EmberGen
- New Sparse Simulation Technology
- Unified Renderer - Improved Mesh Rendering
- New Combustion Model
- Emission from textures
- Retiming Simulations & True Scene FPS Options
Changelog
EmberGen 1.2.5 Changelog
- Fixed sixpoint normal pass direction mapping
- Fixed duplicate particle IDs in Alembic exports
1.2.4 Changelog
- Fixed artifacts on GPUs in six point lighting render passes
- Fixed straight alpha particle rendering
1.2.3 Changelog
- Removed legacy "Particle max limit" parameter in the simulation node
- Fixed issues with skybox rendering